#[repr(C)]pub struct PhysicalDeviceShaderLongVectorFeaturesEXT {
pub s_type: StructureType,
pub next: *mut c_void,
pub long_vector: Bool32,
}Expand description
Fields§
§s_type: StructureType§next: *mut c_void§long_vector: Bool32Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderLongVectorFeaturesEXT
impl Clone for PhysicalDeviceShaderLongVectorFeaturesEXT
Source§fn clone(&self) -> PhysicalDeviceShaderLongVectorFeaturesEXT
fn clone(&self) -> PhysicalDeviceShaderLongVectorFeaturesEXT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for PhysicalDeviceShaderLongVectorFeaturesEXT
impl PartialEq for PhysicalDeviceShaderLongVectorFeaturesEXT
Source§fn eq(&self, other: &PhysicalDeviceShaderLongVectorFeaturesEXT) -> bool
fn eq(&self, other: &PhysicalDeviceShaderLongVectorFeaturesEXT) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for PhysicalDeviceShaderLongVectorFeaturesEXT
impl Eq for PhysicalDeviceShaderLongVectorFeaturesEXT
impl Send for PhysicalDeviceShaderLongVectorFeaturesEXT
impl StructuralPartialEq for PhysicalDeviceShaderLongVectorFeaturesEXT
impl Sync for PhysicalDeviceShaderLongVectorFeaturesEXT
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderLongVectorFeaturesEXT
impl RefUnwindSafe for PhysicalDeviceShaderLongVectorFeaturesEXT
impl Unpin for PhysicalDeviceShaderLongVectorFeaturesEXT
impl UnwindSafe for PhysicalDeviceShaderLongVectorFeaturesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more