#[repr(C)]pub struct PhysicalDeviceShaderExpectAssumeFeatures {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_expect_assume: Bool32,
}Expand description
Fields§
§s_type: StructureType§next: *mut c_void§shader_expect_assume: Bool32Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderExpectAssumeFeatures
impl Clone for PhysicalDeviceShaderExpectAssumeFeatures
Source§fn clone(&self) -> PhysicalDeviceShaderExpectAssumeFeatures
fn clone(&self) -> PhysicalDeviceShaderExpectAssumeFeatures
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for PhysicalDeviceShaderExpectAssumeFeatures
impl PartialEq for PhysicalDeviceShaderExpectAssumeFeatures
Source§fn eq(&self, other: &PhysicalDeviceShaderExpectAssumeFeatures) -> bool
fn eq(&self, other: &PhysicalDeviceShaderExpectAssumeFeatures) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for PhysicalDeviceShaderExpectAssumeFeatures
impl Eq for PhysicalDeviceShaderExpectAssumeFeatures
impl Send for PhysicalDeviceShaderExpectAssumeFeatures
impl StructuralPartialEq for PhysicalDeviceShaderExpectAssumeFeatures
impl Sync for PhysicalDeviceShaderExpectAssumeFeatures
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderExpectAssumeFeatures
impl RefUnwindSafe for PhysicalDeviceShaderExpectAssumeFeatures
impl Unpin for PhysicalDeviceShaderExpectAssumeFeatures
impl UnwindSafe for PhysicalDeviceShaderExpectAssumeFeatures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more