#[repr(C)]pub struct PhysicalDeviceShaderEnqueuePropertiesAMDX {
pub s_type: StructureType,
pub next: *mut c_void,
pub max_execution_graph_depth: u32,
pub max_execution_graph_shader_output_nodes: u32,
pub max_execution_graph_shader_payload_size: u32,
pub max_execution_graph_shader_payload_count: u32,
pub execution_graph_dispatch_address_alignment: u32,
pub max_execution_graph_workgroup_count: [u32; 3],
pub max_execution_graph_workgroups: u32,
}Expand description
Fields§
§s_type: StructureType§next: *mut c_void§max_execution_graph_depth: u32§max_execution_graph_shader_output_nodes: u32§max_execution_graph_shader_payload_size: u32§max_execution_graph_shader_payload_count: u32§execution_graph_dispatch_address_alignment: u32§max_execution_graph_workgroup_count: [u32; 3]§max_execution_graph_workgroups: u32Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderEnqueuePropertiesAMDX
impl Clone for PhysicalDeviceShaderEnqueuePropertiesAMDX
Source§fn clone(&self) -> PhysicalDeviceShaderEnqueuePropertiesAMDX
fn clone(&self) -> PhysicalDeviceShaderEnqueuePropertiesAMDX
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for PhysicalDeviceShaderEnqueuePropertiesAMDX
impl PartialEq for PhysicalDeviceShaderEnqueuePropertiesAMDX
Source§fn eq(&self, other: &PhysicalDeviceShaderEnqueuePropertiesAMDX) -> bool
fn eq(&self, other: &PhysicalDeviceShaderEnqueuePropertiesAMDX) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for PhysicalDeviceShaderEnqueuePropertiesAMDX
impl Eq for PhysicalDeviceShaderEnqueuePropertiesAMDX
impl Send for PhysicalDeviceShaderEnqueuePropertiesAMDX
impl StructuralPartialEq for PhysicalDeviceShaderEnqueuePropertiesAMDX
impl Sync for PhysicalDeviceShaderEnqueuePropertiesAMDX
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderEnqueuePropertiesAMDX
impl RefUnwindSafe for PhysicalDeviceShaderEnqueuePropertiesAMDX
impl Unpin for PhysicalDeviceShaderEnqueuePropertiesAMDX
impl UnwindSafe for PhysicalDeviceShaderEnqueuePropertiesAMDX
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more