#[repr(C)]pub struct PhysicalDeviceShaderBfloat16FeaturesKHR {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_b_float16_type: Bool32,
pub shader_b_float_16dot_product: Bool32,
pub shader_b_float16_cooperative_matrix: Bool32,
}Expand description
Fields§
§s_type: StructureType§next: *mut c_void§shader_b_float16_type: Bool32§shader_b_float_16dot_product: Bool32§shader_b_float16_cooperative_matrix: Bool32Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderBfloat16FeaturesKHR
impl Clone for PhysicalDeviceShaderBfloat16FeaturesKHR
Source§fn clone(&self) -> PhysicalDeviceShaderBfloat16FeaturesKHR
fn clone(&self) -> PhysicalDeviceShaderBfloat16FeaturesKHR
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for PhysicalDeviceShaderBfloat16FeaturesKHR
impl PartialEq for PhysicalDeviceShaderBfloat16FeaturesKHR
Source§fn eq(&self, other: &PhysicalDeviceShaderBfloat16FeaturesKHR) -> bool
fn eq(&self, other: &PhysicalDeviceShaderBfloat16FeaturesKHR) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for PhysicalDeviceShaderBfloat16FeaturesKHR
impl Eq for PhysicalDeviceShaderBfloat16FeaturesKHR
impl Send for PhysicalDeviceShaderBfloat16FeaturesKHR
impl StructuralPartialEq for PhysicalDeviceShaderBfloat16FeaturesKHR
impl Sync for PhysicalDeviceShaderBfloat16FeaturesKHR
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderBfloat16FeaturesKHR
impl RefUnwindSafe for PhysicalDeviceShaderBfloat16FeaturesKHR
impl Unpin for PhysicalDeviceShaderBfloat16FeaturesKHR
impl UnwindSafe for PhysicalDeviceShaderBfloat16FeaturesKHR
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more