#[repr(C)]pub struct PhysicalDeviceShaderDrawParametersFeatures {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_draw_parameters: Bool32,
}Expand description
Fields§
§s_type: StructureType§next: *mut c_void§shader_draw_parameters: Bool32Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderDrawParametersFeatures
impl Clone for PhysicalDeviceShaderDrawParametersFeatures
Source§fn clone(&self) -> PhysicalDeviceShaderDrawParametersFeatures
fn clone(&self) -> PhysicalDeviceShaderDrawParametersFeatures
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for PhysicalDeviceShaderDrawParametersFeatures
impl PartialEq for PhysicalDeviceShaderDrawParametersFeatures
Source§fn eq(&self, other: &PhysicalDeviceShaderDrawParametersFeatures) -> bool
fn eq(&self, other: &PhysicalDeviceShaderDrawParametersFeatures) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for PhysicalDeviceShaderDrawParametersFeatures
impl Eq for PhysicalDeviceShaderDrawParametersFeatures
impl Send for PhysicalDeviceShaderDrawParametersFeatures
impl StructuralPartialEq for PhysicalDeviceShaderDrawParametersFeatures
impl Sync for PhysicalDeviceShaderDrawParametersFeatures
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderDrawParametersFeatures
impl RefUnwindSafe for PhysicalDeviceShaderDrawParametersFeatures
impl Unpin for PhysicalDeviceShaderDrawParametersFeatures
impl UnwindSafe for PhysicalDeviceShaderDrawParametersFeatures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more