#[repr(C)]pub struct PhysicalDeviceMeshShaderPropertiesNV {Show 15 fields
pub s_type: StructureType,
pub next: *mut c_void,
pub max_draw_mesh_tasks_count: u32,
pub max_task_work_group_invocations: u32,
pub max_task_work_group_size: [u32; 3],
pub max_task_total_memory_size: u32,
pub max_task_output_count: u32,
pub max_mesh_work_group_invocations: u32,
pub max_mesh_work_group_size: [u32; 3],
pub max_mesh_total_memory_size: u32,
pub max_mesh_output_vertices: u32,
pub max_mesh_output_primitives: u32,
pub max_mesh_multiview_view_count: u32,
pub mesh_output_per_vertex_granularity: u32,
pub mesh_output_per_primitive_granularity: u32,
}Expand description
Fields
s_type: StructureTypenext: *mut c_voidmax_draw_mesh_tasks_count: u32max_task_work_group_invocations: u32max_task_work_group_size: [u32; 3]max_task_total_memory_size: u32max_task_output_count: u32max_mesh_work_group_invocations: u32max_mesh_work_group_size: [u32; 3]max_mesh_total_memory_size: u32max_mesh_output_vertices: u32max_mesh_output_primitives: u32max_mesh_multiview_view_count: u32mesh_output_per_vertex_granularity: u32mesh_output_per_primitive_granularity: u32Trait Implementations
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl !Send for PhysicalDeviceMeshShaderPropertiesNV
impl !Sync for PhysicalDeviceMeshShaderPropertiesNV
Blanket Implementations
Mutably borrows from an owned value. Read more