#[repr(C)]pub struct GraphicsShaderGroupCreateInfoNV {
pub s_type: StructureType,
pub next: *const c_void,
pub stage_count: u32,
pub stages: *const PipelineShaderStageCreateInfo,
pub vertex_input_state: *const PipelineVertexInputStateCreateInfo,
pub tessellation_state: *const PipelineTessellationStateCreateInfo,
}Expand description
Fields
s_type: StructureTypenext: *const c_voidstage_count: u32stages: *const PipelineShaderStageCreateInfovertex_input_state: *const PipelineVertexInputStateCreateInfotessellation_state: *const PipelineTessellationStateCreateInfoTrait Implementations
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl !Send for GraphicsShaderGroupCreateInfoNV
impl !Sync for GraphicsShaderGroupCreateInfoNV
impl Unpin for GraphicsShaderGroupCreateInfoNV
Blanket Implementations
Mutably borrows from an owned value. Read more