#[repr(C)]pub struct RayTracingShaderGroupCreateInfoKHR {
pub s_type: StructureType,
pub next: *const c_void,
pub type_: RayTracingShaderGroupTypeKHR,
pub general_shader: u32,
pub closest_hit_shader: u32,
pub any_hit_shader: u32,
pub intersection_shader: u32,
pub shader_group_capture_replay_handle: *const c_void,
}Expand description
Fields
s_type: StructureTypenext: *const c_voidtype_: RayTracingShaderGroupTypeKHRgeneral_shader: u32closest_hit_shader: u32any_hit_shader: u32intersection_shader: u32shader_group_capture_replay_handle: *const c_voidTrait Implementations
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl !Send for RayTracingShaderGroupCreateInfoKHR
impl !Sync for RayTracingShaderGroupCreateInfoKHR
impl Unpin for RayTracingShaderGroupCreateInfoKHR
Blanket Implementations
Mutably borrows from an owned value. Read more