#[repr(C)]pub struct PhysicalDeviceShaderFloat16Int8Features {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_float16: Bool32,
pub shader_int8: Bool32,
}Expand description
Fields
s_type: StructureTypenext: *mut c_voidshader_float16: Bool32shader_int8: Bool32Trait Implementations
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl !Send for PhysicalDeviceShaderFloat16Int8Features
impl !Sync for PhysicalDeviceShaderFloat16Int8Features
Blanket Implementations
Mutably borrows from an owned value. Read more