#[repr(C)]pub struct PhysicalDeviceMeshShaderFeaturesNV {
pub s_type: StructureType,
pub next: *mut c_void,
pub task_shader: Bool32,
pub mesh_shader: Bool32,
}Expand description
Fields
s_type: StructureTypenext: *mut c_voidtask_shader: Bool32mesh_shader: Bool32Trait Implementations
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
Auto Trait Implementations
impl !Send for PhysicalDeviceMeshShaderFeaturesNV
impl !Sync for PhysicalDeviceMeshShaderFeaturesNV
impl Unpin for PhysicalDeviceMeshShaderFeaturesNV
Blanket Implementations
Mutably borrows from an owned value. Read more