#[repr(C)]pub struct PhysicalDeviceDeviceGeneratedCommandsPropertiesNV {
pub s_type: StructureType,
pub next: *mut c_void,
pub max_graphics_shader_group_count: u32,
pub max_indirect_sequence_count: u32,
pub max_indirect_commands_token_count: u32,
pub max_indirect_commands_stream_count: u32,
pub max_indirect_commands_token_offset: u32,
pub max_indirect_commands_stream_stride: u32,
pub min_sequences_count_buffer_offset_alignment: u32,
pub min_sequences_index_buffer_offset_alignment: u32,
pub min_indirect_commands_buffer_offset_alignment: u32,
}Expand description
Fields
s_type: StructureTypenext: *mut c_voidmax_graphics_shader_group_count: u32max_indirect_sequence_count: u32max_indirect_commands_token_count: u32max_indirect_commands_stream_count: u32max_indirect_commands_token_offset: u32max_indirect_commands_stream_stride: u32min_sequences_count_buffer_offset_alignment: u32min_sequences_index_buffer_offset_alignment: u32min_indirect_commands_buffer_offset_alignment: u32Trait Implementations
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
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