#[repr(C)]pub struct VkPhysicalDeviceShaderAtomicInt64FeaturesKHR {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderBufferInt64Atomics: VkBool32,
pub shaderSharedInt64Atomics: VkBool32,
}Fields§
§sType: VkStructureType§pNext: *mut c_void§shaderBufferInt64Atomics: VkBool32Trait Implementations§
Source§impl Clone for VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
impl Clone for VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
Source§fn clone(&self) -> VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
fn clone(&self) -> VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
impl RefUnwindSafe for VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
impl !Send for VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
impl !Sync for VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
impl Unpin for VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
impl UnwindSafe for VkPhysicalDeviceShaderAtomicInt64FeaturesKHR
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more