#[repr(C)]pub struct VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub fragmentShaderBarycentric: VkBool32,
}Fields§
§sType: VkStructureType§pNext: *mut c_void§fragmentShaderBarycentric: VkBool32Trait Implementations§
Source§impl Clone for VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV
impl Clone for VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV
Source§fn clone(&self) -> VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV
fn clone(&self) -> VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV
impl RefUnwindSafe for VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV
impl !Send for VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV
impl !Sync for VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV
impl Unpin for VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV
impl UnwindSafe for VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more