#[repr(C)]pub struct VkPhysicalDeviceFloat16Int8FeaturesKHR {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderFloat16: VkBool32,
pub shaderInt8: VkBool32,
}Fields§
§sType: VkStructureType§pNext: *mut c_void§shaderFloat16: VkBool32§shaderInt8: VkBool32Trait Implementations§
Source§impl Clone for VkPhysicalDeviceFloat16Int8FeaturesKHR
impl Clone for VkPhysicalDeviceFloat16Int8FeaturesKHR
Source§fn clone(&self) -> VkPhysicalDeviceFloat16Int8FeaturesKHR
fn clone(&self) -> VkPhysicalDeviceFloat16Int8FeaturesKHR
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for VkPhysicalDeviceFloat16Int8FeaturesKHR
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceFloat16Int8FeaturesKHR
impl RefUnwindSafe for VkPhysicalDeviceFloat16Int8FeaturesKHR
impl !Send for VkPhysicalDeviceFloat16Int8FeaturesKHR
impl !Sync for VkPhysicalDeviceFloat16Int8FeaturesKHR
impl Unpin for VkPhysicalDeviceFloat16Int8FeaturesKHR
impl UnwindSafe for VkPhysicalDeviceFloat16Int8FeaturesKHR
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more