#[repr(C)]pub struct VkPhysicalDeviceDescriptorIndexingFeaturesEXT {Show 22 fields
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderInputAttachmentArrayDynamicIndexing: VkBool32,
pub shaderUniformTexelBufferArrayDynamicIndexing: VkBool32,
pub shaderStorageTexelBufferArrayDynamicIndexing: VkBool32,
pub shaderUniformBufferArrayNonUniformIndexing: VkBool32,
pub shaderSampledImageArrayNonUniformIndexing: VkBool32,
pub shaderStorageBufferArrayNonUniformIndexing: VkBool32,
pub shaderStorageImageArrayNonUniformIndexing: VkBool32,
pub shaderInputAttachmentArrayNonUniformIndexing: VkBool32,
pub shaderUniformTexelBufferArrayNonUniformIndexing: VkBool32,
pub shaderStorageTexelBufferArrayNonUniformIndexing: VkBool32,
pub descriptorBindingUniformBufferUpdateAfterBind: VkBool32,
pub descriptorBindingSampledImageUpdateAfterBind: VkBool32,
pub descriptorBindingStorageImageUpdateAfterBind: VkBool32,
pub descriptorBindingStorageBufferUpdateAfterBind: VkBool32,
pub descriptorBindingUniformTexelBufferUpdateAfterBind: VkBool32,
pub descriptorBindingStorageTexelBufferUpdateAfterBind: VkBool32,
pub descriptorBindingUpdateUnusedWhilePending: VkBool32,
pub descriptorBindingPartiallyBound: VkBool32,
pub descriptorBindingVariableDescriptorCount: VkBool32,
pub runtimeDescriptorArray: VkBool32,
}Fields§
§sType: VkStructureType§pNext: *mut c_void§shaderInputAttachmentArrayDynamicIndexing: VkBool32§shaderUniformTexelBufferArrayDynamicIndexing: VkBool32§shaderStorageTexelBufferArrayDynamicIndexing: VkBool32§shaderUniformBufferArrayNonUniformIndexing: VkBool32§shaderSampledImageArrayNonUniformIndexing: VkBool32§shaderStorageBufferArrayNonUniformIndexing: VkBool32§shaderStorageImageArrayNonUniformIndexing: VkBool32§shaderInputAttachmentArrayNonUniformIndexing: VkBool32§shaderUniformTexelBufferArrayNonUniformIndexing: VkBool32§shaderStorageTexelBufferArrayNonUniformIndexing: VkBool32§descriptorBindingUniformBufferUpdateAfterBind: VkBool32§descriptorBindingSampledImageUpdateAfterBind: VkBool32§descriptorBindingStorageImageUpdateAfterBind: VkBool32§descriptorBindingStorageBufferUpdateAfterBind: VkBool32§descriptorBindingUniformTexelBufferUpdateAfterBind: VkBool32§descriptorBindingStorageTexelBufferUpdateAfterBind: VkBool32§descriptorBindingUpdateUnusedWhilePending: VkBool32§descriptorBindingPartiallyBound: VkBool32§descriptorBindingVariableDescriptorCount: VkBool32§runtimeDescriptorArray: VkBool32Trait Implementations§
Source§impl Clone for VkPhysicalDeviceDescriptorIndexingFeaturesEXT
impl Clone for VkPhysicalDeviceDescriptorIndexingFeaturesEXT
Source§fn clone(&self) -> VkPhysicalDeviceDescriptorIndexingFeaturesEXT
fn clone(&self) -> VkPhysicalDeviceDescriptorIndexingFeaturesEXT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for VkPhysicalDeviceDescriptorIndexingFeaturesEXT
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceDescriptorIndexingFeaturesEXT
impl RefUnwindSafe for VkPhysicalDeviceDescriptorIndexingFeaturesEXT
impl !Send for VkPhysicalDeviceDescriptorIndexingFeaturesEXT
impl !Sync for VkPhysicalDeviceDescriptorIndexingFeaturesEXT
impl Unpin for VkPhysicalDeviceDescriptorIndexingFeaturesEXT
impl UnwindSafe for VkPhysicalDeviceDescriptorIndexingFeaturesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more