pub struct PhysicalDeviceVulkan12PropertiesBuilder<'a> { /* private fields */ }Expand description
Builder for PhysicalDeviceVulkan12Properties with lifetime-tied pNext safety.
Implementations§
Source§impl<'a> PhysicalDeviceVulkan12PropertiesBuilder<'a>
impl<'a> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn driver_id( self, value: DriverId, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn driver_name( self, value: StringArray<vulkan_rust_sys::::builders::{impl#2645}::driver_name::{constant#0}>, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn driver_info( self, value: StringArray<vulkan_rust_sys::::builders::{impl#2645}::driver_info::{constant#0}>, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn conformance_version( self, value: ConformanceVersion, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn denorm_behavior_independence( self, value: ShaderFloatControlsIndependence, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn rounding_mode_independence( self, value: ShaderFloatControlsIndependence, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_signed_zero_inf_nan_preserve_float16( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_signed_zero_inf_nan_preserve_float32( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_signed_zero_inf_nan_preserve_float64( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_denorm_preserve_float16( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_denorm_preserve_float32( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_denorm_preserve_float64( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_denorm_flush_to_zero_float16( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_denorm_flush_to_zero_float32( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_denorm_flush_to_zero_float64( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_rounding_mode_rte_float16( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_rounding_mode_rte_float32( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_rounding_mode_rte_float64( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_rounding_mode_rtz_float16( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_rounding_mode_rtz_float32( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_rounding_mode_rtz_float64( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_update_after_bind_descriptors_in_all_pools( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_uniform_buffer_array_non_uniform_indexing_native( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_sampled_image_array_non_uniform_indexing_native( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_storage_buffer_array_non_uniform_indexing_native( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_storage_image_array_non_uniform_indexing_native( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn shader_input_attachment_array_non_uniform_indexing_native( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn robust_buffer_access_update_after_bind( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn quad_divergent_implicit_lod( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_per_stage_descriptor_update_after_bind_samplers( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_per_stage_descriptor_update_after_bind_uniform_buffers( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_per_stage_descriptor_update_after_bind_storage_buffers( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_per_stage_descriptor_update_after_bind_sampled_images( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_per_stage_descriptor_update_after_bind_storage_images( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_per_stage_descriptor_update_after_bind_input_attachments( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_per_stage_update_after_bind_resources( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_descriptor_set_update_after_bind_samplers( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_descriptor_set_update_after_bind_uniform_buffers( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_descriptor_set_update_after_bind_uniform_buffers_dynamic( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_descriptor_set_update_after_bind_storage_buffers( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_descriptor_set_update_after_bind_storage_buffers_dynamic( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_descriptor_set_update_after_bind_sampled_images( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_descriptor_set_update_after_bind_storage_images( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_descriptor_set_update_after_bind_input_attachments( self, value: u32, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn supported_depth_resolve_modes( self, value: ResolveModeFlagBits, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn supported_stencil_resolve_modes( self, value: ResolveModeFlagBits, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn independent_resolve_none( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn independent_resolve( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn filter_minmax_single_component_formats( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn filter_minmax_image_component_mapping( self, value: bool, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn max_timeline_semaphore_value_difference( self, value: u64, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
pub fn framebuffer_integer_color_sample_counts( self, value: SampleCountFlagBits, ) -> PhysicalDeviceVulkan12PropertiesBuilder<'a>
Trait Implementations§
Source§impl<'a> Deref for PhysicalDeviceVulkan12PropertiesBuilder<'a>
impl<'a> Deref for PhysicalDeviceVulkan12PropertiesBuilder<'a>
Source§type Target = PhysicalDeviceVulkan12Properties
type Target = PhysicalDeviceVulkan12Properties
The resulting type after dereferencing.
Source§impl<'a> DerefMut for PhysicalDeviceVulkan12PropertiesBuilder<'a>
impl<'a> DerefMut for PhysicalDeviceVulkan12PropertiesBuilder<'a>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceVulkan12PropertiesBuilder<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceVulkan12PropertiesBuilder<'a>
impl<'a> !Send for PhysicalDeviceVulkan12PropertiesBuilder<'a>
impl<'a> !Sync for PhysicalDeviceVulkan12PropertiesBuilder<'a>
impl<'a> Unpin for PhysicalDeviceVulkan12PropertiesBuilder<'a>
impl<'a> UnsafeUnpin for PhysicalDeviceVulkan12PropertiesBuilder<'a>
impl<'a> UnwindSafe for PhysicalDeviceVulkan12PropertiesBuilder<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more