pub struct PhysicalDeviceVulkan12FeaturesBuilder<'a> { /* private fields */ }Expand description
Builder for PhysicalDeviceVulkan12Features with lifetime-tied pNext safety.
Implementations§
Source§impl<'a> PhysicalDeviceVulkan12FeaturesBuilder<'a>
impl<'a> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn sampler_mirror_clamp_to_edge( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn draw_indirect_count( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn storage_buffer8_bit_access( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn uniform_and_storage_buffer8_bit_access( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn storage_push_constant8( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_buffer_int64_atomics( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_float16( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_int8( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn descriptor_indexing( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_input_attachment_array_dynamic_indexing( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_uniform_texel_buffer_array_dynamic_indexing( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_storage_texel_buffer_array_dynamic_indexing( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_uniform_buffer_array_non_uniform_indexing( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_sampled_image_array_non_uniform_indexing( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_storage_buffer_array_non_uniform_indexing( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_storage_image_array_non_uniform_indexing( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_input_attachment_array_non_uniform_indexing( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_uniform_texel_buffer_array_non_uniform_indexing( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_storage_texel_buffer_array_non_uniform_indexing( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn descriptor_binding_uniform_buffer_update_after_bind( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn descriptor_binding_sampled_image_update_after_bind( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn descriptor_binding_storage_image_update_after_bind( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn descriptor_binding_storage_buffer_update_after_bind( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn descriptor_binding_uniform_texel_buffer_update_after_bind( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn descriptor_binding_storage_texel_buffer_update_after_bind( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn descriptor_binding_update_unused_while_pending( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn descriptor_binding_partially_bound( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn descriptor_binding_variable_descriptor_count( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn runtime_descriptor_array( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn sampler_filter_minmax( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn scalar_block_layout( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn imageless_framebuffer( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn uniform_buffer_standard_layout( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_subgroup_extended_types( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn separate_depth_stencil_layouts( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn host_query_reset( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn timeline_semaphore( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn buffer_device_address( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn buffer_device_address_capture_replay( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn buffer_device_address_multi_device( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn vulkan_memory_model( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn vulkan_memory_model_device_scope( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn vulkan_memory_model_availability_visibility_chains( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_output_viewport_index( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn shader_output_layer( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
pub fn subgroup_broadcast_dynamic_id( self, value: bool, ) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>
Sourcepub fn push_next<T>(
self,
next: &'a mut T,
) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>where
T: ExtendsPhysicalDeviceVulkan12Features,
pub fn push_next<T>(
self,
next: &'a mut T,
) -> PhysicalDeviceVulkan12FeaturesBuilder<'a>where
T: ExtendsPhysicalDeviceVulkan12Features,
Prepend a struct to the pNext chain. See PhysicalDeviceVulkan12Features’s Extended By section for valid types.
Trait Implementations§
Source§impl<'a> Deref for PhysicalDeviceVulkan12FeaturesBuilder<'a>
impl<'a> Deref for PhysicalDeviceVulkan12FeaturesBuilder<'a>
Source§type Target = PhysicalDeviceVulkan12Features
type Target = PhysicalDeviceVulkan12Features
The resulting type after dereferencing.
Source§impl<'a> DerefMut for PhysicalDeviceVulkan12FeaturesBuilder<'a>
impl<'a> DerefMut for PhysicalDeviceVulkan12FeaturesBuilder<'a>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceVulkan12FeaturesBuilder<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceVulkan12FeaturesBuilder<'a>
impl<'a> !Send for PhysicalDeviceVulkan12FeaturesBuilder<'a>
impl<'a> !Sync for PhysicalDeviceVulkan12FeaturesBuilder<'a>
impl<'a> Unpin for PhysicalDeviceVulkan12FeaturesBuilder<'a>
impl<'a> UnsafeUnpin for PhysicalDeviceVulkan12FeaturesBuilder<'a>
impl<'a> UnwindSafe for PhysicalDeviceVulkan12FeaturesBuilder<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more