#[repr(C)]pub struct PhysicalDeviceShaderInstrumentationFeaturesARM {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_instrumentation: u32,
}Expand description
VkPhysicalDeviceShaderInstrumentationFeaturesARM
Provided by VK_ARM_shader_instrumentation.
§Extends
Fields§
§s_type: StructureTypeMust be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INSTRUMENTATION_FEATURES_ARM.
p_next: *mut c_voidOptional, may be null.
shader_instrumentation: u32Implementations§
Source§impl PhysicalDeviceShaderInstrumentationFeaturesARM
impl PhysicalDeviceShaderInstrumentationFeaturesARM
Sourcepub fn builder<'a>() -> PhysicalDeviceShaderInstrumentationFeaturesARMBuilder<'a>
pub fn builder<'a>() -> PhysicalDeviceShaderInstrumentationFeaturesARMBuilder<'a>
Start building this struct; s_type is already set to the correct variant.
Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderInstrumentationFeaturesARM
impl Clone for PhysicalDeviceShaderInstrumentationFeaturesARM
Source§fn clone(&self) -> PhysicalDeviceShaderInstrumentationFeaturesARM
fn clone(&self) -> PhysicalDeviceShaderInstrumentationFeaturesARM
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for PhysicalDeviceShaderInstrumentationFeaturesARM
impl Default for PhysicalDeviceShaderInstrumentationFeaturesARM
Source§fn default() -> PhysicalDeviceShaderInstrumentationFeaturesARM
fn default() -> PhysicalDeviceShaderInstrumentationFeaturesARM
Returns the “default value” for a type. Read more
impl Copy for PhysicalDeviceShaderInstrumentationFeaturesARM
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderInstrumentationFeaturesARM
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderInstrumentationFeaturesARM
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderInstrumentationFeaturesARM
impl RefUnwindSafe for PhysicalDeviceShaderInstrumentationFeaturesARM
impl !Send for PhysicalDeviceShaderInstrumentationFeaturesARM
impl !Sync for PhysicalDeviceShaderInstrumentationFeaturesARM
impl Unpin for PhysicalDeviceShaderInstrumentationFeaturesARM
impl UnsafeUnpin for PhysicalDeviceShaderInstrumentationFeaturesARM
impl UnwindSafe for PhysicalDeviceShaderInstrumentationFeaturesARM
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more