#[repr(C)]pub struct PhysicalDeviceShaderFloat8FeaturesEXT {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_float8: u32,
pub shader_float8_cooperative_matrix: u32,
}Expand description
VkPhysicalDeviceShaderFloat8FeaturesEXT
Provided by VK_EXT_shader_float8.
§Extends
Fields§
§s_type: StructureTypeMust be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT8_FEATURES_EXT.
p_next: *mut c_voidOptional, may be null.
shader_float8: u32§shader_float8_cooperative_matrix: u32Implementations§
Source§impl PhysicalDeviceShaderFloat8FeaturesEXT
impl PhysicalDeviceShaderFloat8FeaturesEXT
Sourcepub fn builder<'a>() -> PhysicalDeviceShaderFloat8FeaturesEXTBuilder<'a>
pub fn builder<'a>() -> PhysicalDeviceShaderFloat8FeaturesEXTBuilder<'a>
Start building this struct; s_type is already set to the correct variant.
Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderFloat8FeaturesEXT
impl Clone for PhysicalDeviceShaderFloat8FeaturesEXT
Source§fn clone(&self) -> PhysicalDeviceShaderFloat8FeaturesEXT
fn clone(&self) -> PhysicalDeviceShaderFloat8FeaturesEXT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for PhysicalDeviceShaderFloat8FeaturesEXT
impl Default for PhysicalDeviceShaderFloat8FeaturesEXT
Source§fn default() -> PhysicalDeviceShaderFloat8FeaturesEXT
fn default() -> PhysicalDeviceShaderFloat8FeaturesEXT
Returns the “default value” for a type. Read more
impl Copy for PhysicalDeviceShaderFloat8FeaturesEXT
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderFloat8FeaturesEXT
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderFloat8FeaturesEXT
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderFloat8FeaturesEXT
impl RefUnwindSafe for PhysicalDeviceShaderFloat8FeaturesEXT
impl !Send for PhysicalDeviceShaderFloat8FeaturesEXT
impl !Sync for PhysicalDeviceShaderFloat8FeaturesEXT
impl Unpin for PhysicalDeviceShaderFloat8FeaturesEXT
impl UnsafeUnpin for PhysicalDeviceShaderFloat8FeaturesEXT
impl UnwindSafe for PhysicalDeviceShaderFloat8FeaturesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more