#[repr(C)]pub struct PhysicalDeviceShaderCorePropertiesARM {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub pixel_rate: u32,
pub texel_rate: u32,
pub fma_rate: u32,
}Expand description
VkPhysicalDeviceShaderCorePropertiesARM
Provided by VK_ARM_shader_core_properties.
Returned only*, filled by Vulkan, not constructed by the application.
§Extends
Fields§
§s_type: StructureTypeMust be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_ARM.
p_next: *mut c_voidOptional, may be null.
pixel_rate: u32§texel_rate: u32§fma_rate: u32Implementations§
Source§impl PhysicalDeviceShaderCorePropertiesARM
impl PhysicalDeviceShaderCorePropertiesARM
Sourcepub fn builder<'a>() -> PhysicalDeviceShaderCorePropertiesARMBuilder<'a>
pub fn builder<'a>() -> PhysicalDeviceShaderCorePropertiesARMBuilder<'a>
Start building this struct; s_type is already set to the correct variant.
Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderCorePropertiesARM
impl Clone for PhysicalDeviceShaderCorePropertiesARM
Source§fn clone(&self) -> PhysicalDeviceShaderCorePropertiesARM
fn clone(&self) -> PhysicalDeviceShaderCorePropertiesARM
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for PhysicalDeviceShaderCorePropertiesARM
impl Default for PhysicalDeviceShaderCorePropertiesARM
Source§fn default() -> PhysicalDeviceShaderCorePropertiesARM
fn default() -> PhysicalDeviceShaderCorePropertiesARM
Returns the “default value” for a type. Read more
impl Copy for PhysicalDeviceShaderCorePropertiesARM
impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceShaderCorePropertiesARM
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderCorePropertiesARM
impl RefUnwindSafe for PhysicalDeviceShaderCorePropertiesARM
impl !Send for PhysicalDeviceShaderCorePropertiesARM
impl !Sync for PhysicalDeviceShaderCorePropertiesARM
impl Unpin for PhysicalDeviceShaderCorePropertiesARM
impl UnsafeUnpin for PhysicalDeviceShaderCorePropertiesARM
impl UnwindSafe for PhysicalDeviceShaderCorePropertiesARM
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more