pub struct PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a> { /* private fields */ }Expand description
Builder for PhysicalDeviceExtendedDynamicState3FeaturesEXT with lifetime-tied pNext safety.
Implementations§
Source§impl<'a> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
impl<'a> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_tessellation_domain_origin( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_depth_clamp_enable( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_polygon_mode( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_rasterization_samples( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_sample_mask( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_alpha_to_coverage_enable( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_alpha_to_one_enable( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_logic_op_enable( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_color_blend_enable( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_color_blend_equation( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_color_write_mask( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_rasterization_stream( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_conservative_rasterization_mode( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_extra_primitive_overestimation_size( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_depth_clip_enable( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_sample_locations_enable( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_color_blend_advanced( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_provoking_vertex_mode( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_line_rasterization_mode( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_line_stipple_enable( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_depth_clip_negative_one_to_one( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_viewport_w_scaling_enable( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_viewport_swizzle( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_coverage_to_color_enable( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_coverage_to_color_location( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_coverage_modulation_mode( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_coverage_modulation_table_enable( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_coverage_modulation_table( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_coverage_reduction_mode( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_representative_fragment_test_enable( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn extended_dynamic_state3_shading_rate_image_enable( self, value: bool, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
Sourcepub fn push_next<T>(
self,
next: &'a mut T,
) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
pub fn push_next<T>( self, next: &'a mut T, ) -> PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
Prepend a struct to the pNext chain. See PhysicalDeviceExtendedDynamicState3FeaturesEXT’s Extended By section for valid types.
Trait Implementations§
Source§impl<'a> Deref for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
impl<'a> Deref for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
Source§type Target = PhysicalDeviceExtendedDynamicState3FeaturesEXT
type Target = PhysicalDeviceExtendedDynamicState3FeaturesEXT
The resulting type after dereferencing.
Source§impl<'a> DerefMut for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
impl<'a> DerefMut for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
impl<'a> !Send for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
impl<'a> !Sync for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
impl<'a> Unpin for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
impl<'a> UnsafeUnpin for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
impl<'a> UnwindSafe for PhysicalDeviceExtendedDynamicState3FeaturesEXTBuilder<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more