pub struct GraphicsPipelineCreateInfoBuilder<'a> { /* private fields */ }Expand description
Builder for GraphicsPipelineCreateInfo with lifetime-tied pNext safety.
Implementations§
Source§impl<'a> GraphicsPipelineCreateInfoBuilder<'a>
impl<'a> GraphicsPipelineCreateInfoBuilder<'a>
pub fn flags( self, value: PipelineCreateFlagBits, ) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn stages( self, slice: &'a [PipelineShaderStageCreateInfo], ) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn vertex_input_state( self, value: &'a PipelineVertexInputStateCreateInfo, ) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn input_assembly_state( self, value: &'a PipelineInputAssemblyStateCreateInfo, ) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn tessellation_state( self, value: &'a PipelineTessellationStateCreateInfo, ) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn viewport_state( self, value: &'a PipelineViewportStateCreateInfo, ) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn rasterization_state( self, value: &'a PipelineRasterizationStateCreateInfo, ) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn multisample_state( self, value: &'a PipelineMultisampleStateCreateInfo, ) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn depth_stencil_state( self, value: &'a PipelineDepthStencilStateCreateInfo, ) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn color_blend_state( self, value: &'a PipelineColorBlendStateCreateInfo, ) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn dynamic_state( self, value: &'a PipelineDynamicStateCreateInfo, ) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn layout( self, value: PipelineLayout, ) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn render_pass( self, value: RenderPass, ) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn subpass(self, value: u32) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn base_pipeline_handle( self, value: Pipeline, ) -> GraphicsPipelineCreateInfoBuilder<'a>
pub fn base_pipeline_index( self, value: i32, ) -> GraphicsPipelineCreateInfoBuilder<'a>
Sourcepub fn push_next<T>(
self,
next: &'a mut T,
) -> GraphicsPipelineCreateInfoBuilder<'a>where
T: ExtendsGraphicsPipelineCreateInfo,
pub fn push_next<T>(
self,
next: &'a mut T,
) -> GraphicsPipelineCreateInfoBuilder<'a>where
T: ExtendsGraphicsPipelineCreateInfo,
Prepend a struct to the pNext chain. See GraphicsPipelineCreateInfo’s Extended By section for valid types.
Trait Implementations§
Source§impl<'a> Deref for GraphicsPipelineCreateInfoBuilder<'a>
impl<'a> Deref for GraphicsPipelineCreateInfoBuilder<'a>
Source§type Target = GraphicsPipelineCreateInfo
type Target = GraphicsPipelineCreateInfo
The resulting type after dereferencing.
Source§impl<'a> DerefMut for GraphicsPipelineCreateInfoBuilder<'a>
impl<'a> DerefMut for GraphicsPipelineCreateInfoBuilder<'a>
Auto Trait Implementations§
impl<'a> Freeze for GraphicsPipelineCreateInfoBuilder<'a>
impl<'a> RefUnwindSafe for GraphicsPipelineCreateInfoBuilder<'a>
impl<'a> !Send for GraphicsPipelineCreateInfoBuilder<'a>
impl<'a> !Sync for GraphicsPipelineCreateInfoBuilder<'a>
impl<'a> Unpin for GraphicsPipelineCreateInfoBuilder<'a>
impl<'a> UnsafeUnpin for GraphicsPipelineCreateInfoBuilder<'a>
impl<'a> UnwindSafe for GraphicsPipelineCreateInfoBuilder<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more