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PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder

Struct PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder 

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pub struct PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a> { /* private fields */ }
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Builder for PhysicalDeviceFragmentShadingRatePropertiesKHR with lifetime-tied pNext safety.

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impl<'a> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn min_fragment_shading_rate_attachment_texel_size( self, value: Extent2D, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn max_fragment_shading_rate_attachment_texel_size( self, value: Extent2D, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn max_fragment_shading_rate_attachment_texel_size_aspect_ratio( self, value: u32, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn primitive_fragment_shading_rate_with_multiple_viewports( self, value: bool, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn layered_shading_rate_attachments( self, value: bool, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn fragment_shading_rate_non_trivial_combiner_ops( self, value: bool, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn max_fragment_size( self, value: Extent2D, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn max_fragment_size_aspect_ratio( self, value: u32, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn max_fragment_shading_rate_coverage_samples( self, value: u32, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn max_fragment_shading_rate_rasterization_samples( self, value: SampleCountFlagBits, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn fragment_shading_rate_with_shader_depth_stencil_writes( self, value: bool, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn fragment_shading_rate_with_sample_mask( self, value: bool, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn fragment_shading_rate_with_shader_sample_mask( self, value: bool, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn fragment_shading_rate_with_conservative_rasterization( self, value: bool, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn fragment_shading_rate_with_fragment_shader_interlock( self, value: bool, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn fragment_shading_rate_with_custom_sample_locations( self, value: bool, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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pub fn fragment_shading_rate_strict_multiply_combiner( self, value: bool, ) -> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

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