pub struct IndirectExecutionSetShaderInfoEXTBuilder<'a> { /* private fields */ }Expand description
Builder for IndirectExecutionSetShaderInfoEXT with lifetime-tied pNext safety.
Implementations§
Source§impl<'a> IndirectExecutionSetShaderInfoEXTBuilder<'a>
impl<'a> IndirectExecutionSetShaderInfoEXTBuilder<'a>
pub fn initial_shaders( self, slice: &'a [ShaderEXT], ) -> IndirectExecutionSetShaderInfoEXTBuilder<'a>
pub fn set_layout_infos( self, slice: &'a [IndirectExecutionSetShaderLayoutInfoEXT], ) -> IndirectExecutionSetShaderInfoEXTBuilder<'a>
pub fn max_shader_count( self, value: u32, ) -> IndirectExecutionSetShaderInfoEXTBuilder<'a>
pub fn push_constant_ranges( self, slice: &'a [PushConstantRange], ) -> IndirectExecutionSetShaderInfoEXTBuilder<'a>
Sourcepub fn push_next<T>(
self,
next: &'a mut T,
) -> IndirectExecutionSetShaderInfoEXTBuilder<'a>where
T: ExtendsIndirectExecutionSetShaderInfoEXT,
pub fn push_next<T>(
self,
next: &'a mut T,
) -> IndirectExecutionSetShaderInfoEXTBuilder<'a>where
T: ExtendsIndirectExecutionSetShaderInfoEXT,
Prepend a struct to the pNext chain. See IndirectExecutionSetShaderInfoEXT’s Extended By section for valid types.
Trait Implementations§
Source§impl<'a> Deref for IndirectExecutionSetShaderInfoEXTBuilder<'a>
impl<'a> Deref for IndirectExecutionSetShaderInfoEXTBuilder<'a>
Source§type Target = IndirectExecutionSetShaderInfoEXT
type Target = IndirectExecutionSetShaderInfoEXT
The resulting type after dereferencing.
Source§impl<'a> DerefMut for IndirectExecutionSetShaderInfoEXTBuilder<'a>
impl<'a> DerefMut for IndirectExecutionSetShaderInfoEXTBuilder<'a>
Auto Trait Implementations§
impl<'a> !Send for IndirectExecutionSetShaderInfoEXTBuilder<'a>
impl<'a> !Sync for IndirectExecutionSetShaderInfoEXTBuilder<'a>
impl<'a> Freeze for IndirectExecutionSetShaderInfoEXTBuilder<'a>
impl<'a> RefUnwindSafe for IndirectExecutionSetShaderInfoEXTBuilder<'a>
impl<'a> Unpin for IndirectExecutionSetShaderInfoEXTBuilder<'a>
impl<'a> UnsafeUnpin for IndirectExecutionSetShaderInfoEXTBuilder<'a>
impl<'a> UnwindSafe for IndirectExecutionSetShaderInfoEXTBuilder<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more