pub struct PhysicalDeviceShaderCoreBuiltinsPropertiesARMBuilder<'a> { /* private fields */ }Expand description
Builder for PhysicalDeviceShaderCoreBuiltinsPropertiesARM with lifetime-tied pNext safety.
Implementations§
Source§impl<'a> PhysicalDeviceShaderCoreBuiltinsPropertiesARMBuilder<'a>
impl<'a> PhysicalDeviceShaderCoreBuiltinsPropertiesARMBuilder<'a>
pub fn shader_core_mask(self, value: u64) -> Self
pub fn shader_core_count(self, value: u32) -> Self
pub fn shader_warps_per_core(self, value: u32) -> Self
Trait Implementations§
Source§impl<'a> Deref for PhysicalDeviceShaderCoreBuiltinsPropertiesARMBuilder<'a>
impl<'a> Deref for PhysicalDeviceShaderCoreBuiltinsPropertiesARMBuilder<'a>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceShaderCoreBuiltinsPropertiesARMBuilder<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceShaderCoreBuiltinsPropertiesARMBuilder<'a>
impl<'a> !Send for PhysicalDeviceShaderCoreBuiltinsPropertiesARMBuilder<'a>
impl<'a> !Sync for PhysicalDeviceShaderCoreBuiltinsPropertiesARMBuilder<'a>
impl<'a> Unpin for PhysicalDeviceShaderCoreBuiltinsPropertiesARMBuilder<'a>
impl<'a> UnsafeUnpin for PhysicalDeviceShaderCoreBuiltinsPropertiesARMBuilder<'a>
impl<'a> UnwindSafe for PhysicalDeviceShaderCoreBuiltinsPropertiesARMBuilder<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more