#[repr(C)]pub struct PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_mixed_float_dot_product_float16_acc_float32: u32,
pub shader_mixed_float_dot_product_float16_acc_float16: u32,
pub shader_mixed_float_dot_product_b_float16_acc: u32,
pub shader_mixed_float_dot_product_float8_acc_float32: u32,
}Expand description
VkPhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
Provided by VK_VALVE_shader_mixed_float_dot_product.
§Extends
Fields§
§s_type: StructureTypeMust be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MIXED_FLOAT_DOT_PRODUCT_FEATURES_VALVE.
p_next: *mut c_voidOptional, may be null.
shader_mixed_float_dot_product_float16_acc_float32: u32§shader_mixed_float_dot_product_float16_acc_float16: u32§shader_mixed_float_dot_product_b_float16_acc: u32§shader_mixed_float_dot_product_float8_acc_float32: u32Implementations§
Source§impl PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
impl PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
Sourcepub fn builder<'a>() -> PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVEBuilder<'a>
pub fn builder<'a>() -> PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVEBuilder<'a>
Returns a builder for this struct with sType pre-filled.
Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
impl Clone for PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
Source§fn clone(&self) -> PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
fn clone(&self) -> PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
impl RefUnwindSafe for PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
impl !Send for PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
impl !Sync for PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
impl Unpin for PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
impl UnsafeUnpin for PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
impl UnwindSafe for PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more