pub struct PhysicalDeviceShaderFloat16Int8FeaturesBuilder<'a> { /* private fields */ }Expand description
Builder for PhysicalDeviceShaderFloat16Int8Features with lifetime-tied pNext safety.
Implementations§
Source§impl<'a> PhysicalDeviceShaderFloat16Int8FeaturesBuilder<'a>
impl<'a> PhysicalDeviceShaderFloat16Int8FeaturesBuilder<'a>
pub fn shader_float16(self, value: bool) -> Self
pub fn shader_int8(self, value: bool) -> Self
Sourcepub fn push_next<T: ExtendsPhysicalDeviceShaderFloat16Int8Features>(
self,
next: &'a mut T,
) -> Self
pub fn push_next<T: ExtendsPhysicalDeviceShaderFloat16Int8Features>( self, next: &'a mut T, ) -> Self
Prepend a struct to the pNext chain. See PhysicalDeviceShaderFloat16Int8Features’s Extended By section for valid types.
Trait Implementations§
Source§impl<'a> Deref for PhysicalDeviceShaderFloat16Int8FeaturesBuilder<'a>
impl<'a> Deref for PhysicalDeviceShaderFloat16Int8FeaturesBuilder<'a>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceShaderFloat16Int8FeaturesBuilder<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceShaderFloat16Int8FeaturesBuilder<'a>
impl<'a> !Send for PhysicalDeviceShaderFloat16Int8FeaturesBuilder<'a>
impl<'a> !Sync for PhysicalDeviceShaderFloat16Int8FeaturesBuilder<'a>
impl<'a> Unpin for PhysicalDeviceShaderFloat16Int8FeaturesBuilder<'a>
impl<'a> UnsafeUnpin for PhysicalDeviceShaderFloat16Int8FeaturesBuilder<'a>
impl<'a> UnwindSafe for PhysicalDeviceShaderFloat16Int8FeaturesBuilder<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more