pub struct PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder<'a> { /* private fields */ }Expand description
Builder for PhysicalDeviceShaderSMBuiltinsPropertiesNV with lifetime-tied pNext safety.
Implementations§
Source§impl<'a> PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder<'a>
impl<'a> PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder<'a>
pub fn shader_sm_count(self, value: u32) -> Self
pub fn shader_warps_per_sm(self, value: u32) -> Self
Trait Implementations§
Source§impl<'a> Deref for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder<'a>
impl<'a> Deref for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder<'a>
Auto Trait Implementations§
impl<'a> !Send for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder<'a>
impl<'a> !Sync for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder<'a>
impl<'a> Freeze for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder<'a>
impl<'a> Unpin for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder<'a>
impl<'a> UnsafeUnpin for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder<'a>
impl<'a> UnwindSafe for PhysicalDeviceShaderSMBuiltinsPropertiesNVBuilder<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more