pub struct PhysicalDeviceShaderFloatControls2FeaturesBuilder<'a> { /* private fields */ }Expand description
Builder for PhysicalDeviceShaderFloatControls2Features with lifetime-tied pNext safety.
Implementations§
Source§impl<'a> PhysicalDeviceShaderFloatControls2FeaturesBuilder<'a>
impl<'a> PhysicalDeviceShaderFloatControls2FeaturesBuilder<'a>
pub fn shader_float_controls2(self, value: bool) -> Self
Sourcepub fn push_next<T: ExtendsPhysicalDeviceShaderFloatControls2Features>(
self,
next: &'a mut T,
) -> Self
pub fn push_next<T: ExtendsPhysicalDeviceShaderFloatControls2Features>( self, next: &'a mut T, ) -> Self
Prepend a struct to the pNext chain. See PhysicalDeviceShaderFloatControls2Features’s Extended By section for valid types.
Trait Implementations§
Source§impl<'a> Deref for PhysicalDeviceShaderFloatControls2FeaturesBuilder<'a>
impl<'a> Deref for PhysicalDeviceShaderFloatControls2FeaturesBuilder<'a>
Auto Trait Implementations§
impl<'a> Freeze for PhysicalDeviceShaderFloatControls2FeaturesBuilder<'a>
impl<'a> RefUnwindSafe for PhysicalDeviceShaderFloatControls2FeaturesBuilder<'a>
impl<'a> !Send for PhysicalDeviceShaderFloatControls2FeaturesBuilder<'a>
impl<'a> !Sync for PhysicalDeviceShaderFloatControls2FeaturesBuilder<'a>
impl<'a> Unpin for PhysicalDeviceShaderFloatControls2FeaturesBuilder<'a>
impl<'a> UnsafeUnpin for PhysicalDeviceShaderFloatControls2FeaturesBuilder<'a>
impl<'a> UnwindSafe for PhysicalDeviceShaderFloatControls2FeaturesBuilder<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more