#[repr(C)]pub struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT {Show 14 fields
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_buffer_float16_atomics: u32,
pub shader_buffer_float16_atomic_add: u32,
pub shader_buffer_float16_atomic_min_max: u32,
pub shader_buffer_float32_atomic_min_max: u32,
pub shader_buffer_float64_atomic_min_max: u32,
pub shader_shared_float16_atomics: u32,
pub shader_shared_float16_atomic_add: u32,
pub shader_shared_float16_atomic_min_max: u32,
pub shader_shared_float32_atomic_min_max: u32,
pub shader_shared_float64_atomic_min_max: u32,
pub shader_image_float32_atomic_min_max: u32,
pub sparse_image_float32_atomic_min_max: u32,
}Expand description
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT
Provided by VK_EXT_shader_atomic_float2.
§Extends
Fields§
§s_type: StructureTypeMust be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXT.
p_next: *mut c_voidOptional, may be null.
shader_buffer_float16_atomics: u32§shader_buffer_float16_atomic_add: u32§shader_buffer_float16_atomic_min_max: u32§shader_buffer_float32_atomic_min_max: u32§shader_buffer_float64_atomic_min_max: u32§shader_image_float32_atomic_min_max: u32§sparse_image_float32_atomic_min_max: u32Implementations§
Source§impl PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl PhysicalDeviceShaderAtomicFloat2FeaturesEXT
Sourcepub fn builder<'a>() -> PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
pub fn builder<'a>() -> PhysicalDeviceShaderAtomicFloat2FeaturesEXTBuilder<'a>
Start building this struct; s_type is already set to the correct variant.
Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl Clone for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
Source§fn clone(&self) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXT
fn clone(&self) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl RefUnwindSafe for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl !Send for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl !Sync for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl Unpin for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl UnsafeUnpin for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl UnwindSafe for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more