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PhysicalDeviceFeaturesBuilder

Struct PhysicalDeviceFeaturesBuilder 

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pub struct PhysicalDeviceFeaturesBuilder { /* private fields */ }
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impl PhysicalDeviceFeaturesBuilder

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pub fn robust_buffer_access(self, value: bool) -> Self

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pub fn full_draw_index_uint32(self, value: bool) -> Self

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pub fn image_cube_array(self, value: bool) -> Self

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pub fn independent_blend(self, value: bool) -> Self

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pub fn geometry_shader(self, value: bool) -> Self

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pub fn tessellation_shader(self, value: bool) -> Self

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pub fn sample_rate_shading(self, value: bool) -> Self

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pub fn dual_src_blend(self, value: bool) -> Self

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pub fn logic_op(self, value: bool) -> Self

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pub fn multi_draw_indirect(self, value: bool) -> Self

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pub fn draw_indirect_first_instance(self, value: bool) -> Self

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pub fn depth_clamp(self, value: bool) -> Self

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pub fn depth_bias_clamp(self, value: bool) -> Self

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pub fn fill_mode_non_solid(self, value: bool) -> Self

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pub fn depth_bounds(self, value: bool) -> Self

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pub fn wide_lines(self, value: bool) -> Self

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pub fn large_points(self, value: bool) -> Self

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pub fn alpha_to_one(self, value: bool) -> Self

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pub fn multi_viewport(self, value: bool) -> Self

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pub fn sampler_anisotropy(self, value: bool) -> Self

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pub fn texture_compression_etc2(self, value: bool) -> Self

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pub fn texture_compression_astc_ldr(self, value: bool) -> Self

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pub fn texture_compression_bc(self, value: bool) -> Self

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pub fn occlusion_query_precise(self, value: bool) -> Self

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pub fn pipeline_statistics_query(self, value: bool) -> Self

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pub fn vertex_pipeline_stores_and_atomics(self, value: bool) -> Self

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pub fn fragment_stores_and_atomics(self, value: bool) -> Self

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pub fn shader_tessellation_and_geometry_point_size(self, value: bool) -> Self

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pub fn shader_image_gather_extended(self, value: bool) -> Self

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pub fn shader_storage_image_extended_formats(self, value: bool) -> Self

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pub fn shader_storage_image_multisample(self, value: bool) -> Self

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pub fn shader_storage_image_read_without_format(self, value: bool) -> Self

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pub fn shader_storage_image_write_without_format(self, value: bool) -> Self

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pub fn shader_uniform_buffer_array_dynamic_indexing(self, value: bool) -> Self

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pub fn shader_sampled_image_array_dynamic_indexing(self, value: bool) -> Self

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pub fn shader_storage_buffer_array_dynamic_indexing(self, value: bool) -> Self

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pub fn shader_storage_image_array_dynamic_indexing(self, value: bool) -> Self

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pub fn shader_clip_distance(self, value: bool) -> Self

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pub fn shader_cull_distance(self, value: bool) -> Self

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pub fn shader_float64(self, value: bool) -> Self

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pub fn shader_int64(self, value: bool) -> Self

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pub fn shader_int16(self, value: bool) -> Self

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pub fn shader_resource_residency(self, value: bool) -> Self

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pub fn shader_resource_min_lod(self, value: bool) -> Self

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pub fn sparse_binding(self, value: bool) -> Self

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pub fn sparse_residency_buffer(self, value: bool) -> Self

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pub fn sparse_residency_image2_d(self, value: bool) -> Self

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pub fn sparse_residency_image3_d(self, value: bool) -> Self

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pub fn sparse_residency2_samples(self, value: bool) -> Self

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pub fn sparse_residency4_samples(self, value: bool) -> Self

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pub fn sparse_residency8_samples(self, value: bool) -> Self

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pub fn sparse_residency16_samples(self, value: bool) -> Self

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pub fn sparse_residency_aliased(self, value: bool) -> Self

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pub fn variable_multisample_rate(self, value: bool) -> Self

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pub fn inherited_queries(self, value: bool) -> Self

Trait Implementations§

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impl Deref for PhysicalDeviceFeaturesBuilder

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type Target = PhysicalDeviceFeatures

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl DerefMut for PhysicalDeviceFeaturesBuilder

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.

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where T: 'static + ?Sized,

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where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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where U: From<T>,

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fn into(self) -> U

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impl<P, T> Receiver for P
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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
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