#[repr(C)]pub struct VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT {
pub sType: VkStructureType,
pub pNext: *mut c_void,
pub shaderModuleIdentifierAlgorithmUUID: [u8; 16],
}Fields§
§sType: VkStructureType§pNext: *mut c_void§shaderModuleIdentifierAlgorithmUUID: [u8; 16]Trait Implementations§
Source§impl Clone for VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl Clone for VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT
Source§fn clone(&self) -> VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT
fn clone(&self) -> VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT
Auto Trait Implementations§
impl Freeze for VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl RefUnwindSafe for VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl !Send for VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl !Sync for VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl Unpin for VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl UnwindSafe for VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)