#[repr(C)]pub struct ShaderStatisticsInfoAMD {
pub shaderStageMask: ShaderStageFlags,
pub resourceUsage: ShaderResourceUsageAMD,
pub numPhysicalVgprs: u32,
pub numPhysicalSgprs: u32,
pub numAvailableVgprs: u32,
pub numAvailableSgprs: u32,
pub computeWorkGroupSize: [u32; 3],
}
Fields§
§shaderStageMask: ShaderStageFlags
§resourceUsage: ShaderResourceUsageAMD
§numPhysicalVgprs: u32
§numPhysicalSgprs: u32
§numAvailableVgprs: u32
§numAvailableSgprs: u32
§computeWorkGroupSize: [u32; 3]
Trait Implementations§
Source§impl Clone for ShaderStatisticsInfoAMD
impl Clone for ShaderStatisticsInfoAMD
Source§fn clone(&self) -> ShaderStatisticsInfoAMD
fn clone(&self) -> ShaderStatisticsInfoAMD
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for ShaderStatisticsInfoAMD
Auto Trait Implementations§
impl Freeze for ShaderStatisticsInfoAMD
impl RefUnwindSafe for ShaderStatisticsInfoAMD
impl Send for ShaderStatisticsInfoAMD
impl Sync for ShaderStatisticsInfoAMD
impl Unpin for ShaderStatisticsInfoAMD
impl UnwindSafe for ShaderStatisticsInfoAMD
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more