#[repr(C)]pub struct RayTracingShaderGroupCreateInfoNV {
pub sType: StructureType,
pub pNext: *const c_void,
pub typ: RayTracingShaderGroupTypeKHR,
pub generalShader: u32,
pub closestHitShader: u32,
pub anyHitShader: u32,
pub intersectionShader: u32,
}
Fields§
§sType: StructureType
§pNext: *const c_void
§typ: RayTracingShaderGroupTypeKHR
§generalShader: u32
§closestHitShader: u32
§anyHitShader: u32
§intersectionShader: u32
Trait Implementations§
source§impl Clone for RayTracingShaderGroupCreateInfoNV
impl Clone for RayTracingShaderGroupCreateInfoNV
source§fn clone(&self) -> RayTracingShaderGroupCreateInfoNV
fn clone(&self) -> RayTracingShaderGroupCreateInfoNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more