#[repr(C)]pub struct PhysicalDeviceVertexInputDynamicStateFeaturesEXT {
pub sType: StructureType,
pub pNext: *mut c_void,
pub vertexInputDynamicState: Bool32,
}
Fields§
§sType: StructureType
§pNext: *mut c_void
§vertexInputDynamicState: Bool32
Trait Implementations§
Source§impl Clone for PhysicalDeviceVertexInputDynamicStateFeaturesEXT
impl Clone for PhysicalDeviceVertexInputDynamicStateFeaturesEXT
Source§fn clone(&self) -> PhysicalDeviceVertexInputDynamicStateFeaturesEXT
fn clone(&self) -> PhysicalDeviceVertexInputDynamicStateFeaturesEXT
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for PhysicalDeviceVertexInputDynamicStateFeaturesEXT
Auto Trait Implementations§
impl Freeze for PhysicalDeviceVertexInputDynamicStateFeaturesEXT
impl RefUnwindSafe for PhysicalDeviceVertexInputDynamicStateFeaturesEXT
impl !Send for PhysicalDeviceVertexInputDynamicStateFeaturesEXT
impl !Sync for PhysicalDeviceVertexInputDynamicStateFeaturesEXT
impl Unpin for PhysicalDeviceVertexInputDynamicStateFeaturesEXT
impl UnwindSafe for PhysicalDeviceVertexInputDynamicStateFeaturesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more