#[repr(C)]pub struct PhysicalDeviceTextureCompressionASTCHDRFeatures {
pub sType: StructureType,
pub pNext: *mut c_void,
pub textureCompressionASTC_HDR: Bool32,
}
Fields§
§sType: StructureType
§pNext: *mut c_void
§textureCompressionASTC_HDR: Bool32
Trait Implementations§
Source§impl Clone for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl Clone for PhysicalDeviceTextureCompressionASTCHDRFeatures
Source§fn clone(&self) -> PhysicalDeviceTextureCompressionASTCHDRFeatures
fn clone(&self) -> PhysicalDeviceTextureCompressionASTCHDRFeatures
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for PhysicalDeviceTextureCompressionASTCHDRFeatures
Auto Trait Implementations§
impl Freeze for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl RefUnwindSafe for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl !Send for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl !Sync for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl Unpin for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl UnwindSafe for PhysicalDeviceTextureCompressionASTCHDRFeatures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more