#[repr(C)]pub struct PhysicalDeviceSubgroupProperties {
pub sType: StructureType,
pub pNext: *mut c_void,
pub subgroupSize: u32,
pub supportedStages: ShaderStageFlags,
pub supportedOperations: SubgroupFeatureFlags,
pub quadOperationsInAllStages: Bool32,
}
Fields§
§sType: StructureType
§pNext: *mut c_void
§subgroupSize: u32
§supportedStages: ShaderStageFlags
§supportedOperations: SubgroupFeatureFlags
§quadOperationsInAllStages: Bool32
Trait Implementations§
Source§impl Clone for PhysicalDeviceSubgroupProperties
impl Clone for PhysicalDeviceSubgroupProperties
Source§fn clone(&self) -> PhysicalDeviceSubgroupProperties
fn clone(&self) -> PhysicalDeviceSubgroupProperties
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for PhysicalDeviceSubgroupProperties
Auto Trait Implementations§
impl Freeze for PhysicalDeviceSubgroupProperties
impl RefUnwindSafe for PhysicalDeviceSubgroupProperties
impl !Send for PhysicalDeviceSubgroupProperties
impl !Sync for PhysicalDeviceSubgroupProperties
impl Unpin for PhysicalDeviceSubgroupProperties
impl UnwindSafe for PhysicalDeviceSubgroupProperties
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more