#[repr(C)]pub struct PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL {
pub sType: StructureType,
pub pNext: *mut c_void,
pub shaderIntegerFunctions2: Bool32,
}
Fields§
§sType: StructureType
§pNext: *mut c_void
§shaderIntegerFunctions2: Bool32
Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl Clone for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
Source§fn clone(&self) -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
fn clone(&self) -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl RefUnwindSafe for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl !Send for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl !Sync for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl Unpin for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl UnwindSafe for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more