#[repr(C)]pub struct PhysicalDeviceMultiviewFeatures {
pub sType: StructureType,
pub pNext: *mut c_void,
pub multiview: Bool32,
pub multiviewGeometryShader: Bool32,
pub multiviewTessellationShader: Bool32,
}
Fields§
§sType: StructureType
§pNext: *mut c_void
§multiview: Bool32
§multiviewGeometryShader: Bool32
§multiviewTessellationShader: Bool32
Trait Implementations§
Source§impl Clone for PhysicalDeviceMultiviewFeatures
impl Clone for PhysicalDeviceMultiviewFeatures
Source§fn clone(&self) -> PhysicalDeviceMultiviewFeatures
fn clone(&self) -> PhysicalDeviceMultiviewFeatures
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for PhysicalDeviceMultiviewFeatures
Auto Trait Implementations§
impl Freeze for PhysicalDeviceMultiviewFeatures
impl RefUnwindSafe for PhysicalDeviceMultiviewFeatures
impl !Send for PhysicalDeviceMultiviewFeatures
impl !Sync for PhysicalDeviceMultiviewFeatures
impl Unpin for PhysicalDeviceMultiviewFeatures
impl UnwindSafe for PhysicalDeviceMultiviewFeatures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more