#[repr(C)]pub struct PhysicalDeviceMemoryProperties {
pub memoryTypeCount: u32,
pub memoryTypes: [MemoryType; 32],
pub memoryHeapCount: u32,
pub memoryHeaps: [MemoryHeap; 16],
}
Fields§
§memoryTypeCount: u32
§memoryTypes: [MemoryType; 32]
§memoryHeapCount: u32
§memoryHeaps: [MemoryHeap; 16]
Trait Implementations§
Source§impl Clone for PhysicalDeviceMemoryProperties
impl Clone for PhysicalDeviceMemoryProperties
Source§fn clone(&self) -> PhysicalDeviceMemoryProperties
fn clone(&self) -> PhysicalDeviceMemoryProperties
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for PhysicalDeviceMemoryProperties
Auto Trait Implementations§
impl Freeze for PhysicalDeviceMemoryProperties
impl RefUnwindSafe for PhysicalDeviceMemoryProperties
impl Send for PhysicalDeviceMemoryProperties
impl Sync for PhysicalDeviceMemoryProperties
impl Unpin for PhysicalDeviceMemoryProperties
impl UnwindSafe for PhysicalDeviceMemoryProperties
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more