#[repr(C)]pub struct PhysicalDeviceDynamicRenderingFeatures {
pub sType: StructureType,
pub pNext: *mut c_void,
pub dynamicRendering: Bool32,
}
Fields§
§sType: StructureType
§pNext: *mut c_void
§dynamicRendering: Bool32
Trait Implementations§
Source§impl Clone for PhysicalDeviceDynamicRenderingFeatures
impl Clone for PhysicalDeviceDynamicRenderingFeatures
Source§fn clone(&self) -> PhysicalDeviceDynamicRenderingFeatures
fn clone(&self) -> PhysicalDeviceDynamicRenderingFeatures
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for PhysicalDeviceDynamicRenderingFeatures
Auto Trait Implementations§
impl Freeze for PhysicalDeviceDynamicRenderingFeatures
impl RefUnwindSafe for PhysicalDeviceDynamicRenderingFeatures
impl !Send for PhysicalDeviceDynamicRenderingFeatures
impl !Sync for PhysicalDeviceDynamicRenderingFeatures
impl Unpin for PhysicalDeviceDynamicRenderingFeatures
impl UnwindSafe for PhysicalDeviceDynamicRenderingFeatures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more