#[repr(C)]pub struct PhysicalDeviceFragmentShadingRateFeaturesKHR {
pub sType: StructureType,
pub pNext: *mut c_void,
pub pipelineFragmentShadingRate: Bool32,
pub primitiveFragmentShadingRate: Bool32,
pub attachmentFragmentShadingRate: Bool32,
}Fields§
§sType: StructureType§pNext: *mut c_void§pipelineFragmentShadingRate: Bool32§primitiveFragmentShadingRate: Bool32§attachmentFragmentShadingRate: Bool32Trait Implementations§
Source§impl Clone for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl Clone for PhysicalDeviceFragmentShadingRateFeaturesKHR
Source§fn clone(&self) -> PhysicalDeviceFragmentShadingRateFeaturesKHR
fn clone(&self) -> PhysicalDeviceFragmentShadingRateFeaturesKHR
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PhysicalDeviceFragmentShadingRateFeaturesKHR
Auto Trait Implementations§
impl Freeze for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl RefUnwindSafe for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl !Send for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl !Sync for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl Unpin for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl UnwindSafe for PhysicalDeviceFragmentShadingRateFeaturesKHR
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more