#[repr(C)]pub struct DeviceGroupRenderPassBeginInfo {
pub sType: StructureType,
pub pNext: *const c_void,
pub deviceMask: u32,
pub deviceRenderAreaCount: u32,
pub pDeviceRenderAreas: *const Rect2D,
}Fields§
§sType: StructureType§pNext: *const c_void§deviceMask: u32§deviceRenderAreaCount: u32§pDeviceRenderAreas: *const Rect2DTrait Implementations§
Source§impl Clone for DeviceGroupRenderPassBeginInfo
impl Clone for DeviceGroupRenderPassBeginInfo
Source§fn clone(&self) -> DeviceGroupRenderPassBeginInfo
fn clone(&self) -> DeviceGroupRenderPassBeginInfo
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for DeviceGroupRenderPassBeginInfo
Auto Trait Implementations§
impl Freeze for DeviceGroupRenderPassBeginInfo
impl RefUnwindSafe for DeviceGroupRenderPassBeginInfo
impl !Send for DeviceGroupRenderPassBeginInfo
impl !Sync for DeviceGroupRenderPassBeginInfo
impl Unpin for DeviceGroupRenderPassBeginInfo
impl UnwindSafe for DeviceGroupRenderPassBeginInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more