#[repr(C)]pub struct PhysicalDeviceShadingRateImagePropertiesNV {
pub sType: StructureType,
pub pNext: *mut c_void,
pub shadingRateTexelSize: Extent2D,
pub shadingRatePaletteSize: u32,
pub shadingRateMaxCoarseSamples: u32,
}Fields§
§sType: StructureType§pNext: *mut c_void§shadingRateTexelSize: Extent2D§shadingRatePaletteSize: u32§shadingRateMaxCoarseSamples: u32Trait Implementations§
Source§impl Clone for PhysicalDeviceShadingRateImagePropertiesNV
impl Clone for PhysicalDeviceShadingRateImagePropertiesNV
Source§fn clone(&self) -> PhysicalDeviceShadingRateImagePropertiesNV
fn clone(&self) -> PhysicalDeviceShadingRateImagePropertiesNV
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PhysicalDeviceShadingRateImagePropertiesNV
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShadingRateImagePropertiesNV
impl RefUnwindSafe for PhysicalDeviceShadingRateImagePropertiesNV
impl !Send for PhysicalDeviceShadingRateImagePropertiesNV
impl !Sync for PhysicalDeviceShadingRateImagePropertiesNV
impl Unpin for PhysicalDeviceShadingRateImagePropertiesNV
impl UnwindSafe for PhysicalDeviceShadingRateImagePropertiesNV
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more