#[repr(C)]pub struct PhysicalDeviceShaderImageFootprintFeaturesNV {
pub sType: StructureType,
pub pNext: *mut c_void,
pub imageFootprint: Bool32,
}Fields§
§sType: StructureType§pNext: *mut c_void§imageFootprint: Bool32Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderImageFootprintFeaturesNV
impl Clone for PhysicalDeviceShaderImageFootprintFeaturesNV
Source§fn clone(&self) -> PhysicalDeviceShaderImageFootprintFeaturesNV
fn clone(&self) -> PhysicalDeviceShaderImageFootprintFeaturesNV
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PhysicalDeviceShaderImageFootprintFeaturesNV
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderImageFootprintFeaturesNV
impl RefUnwindSafe for PhysicalDeviceShaderImageFootprintFeaturesNV
impl !Send for PhysicalDeviceShaderImageFootprintFeaturesNV
impl !Sync for PhysicalDeviceShaderImageFootprintFeaturesNV
impl Unpin for PhysicalDeviceShaderImageFootprintFeaturesNV
impl UnwindSafe for PhysicalDeviceShaderImageFootprintFeaturesNV
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more