#[repr(C)]pub struct PhysicalDeviceRayTracingMotionBlurFeaturesNV {
pub sType: StructureType,
pub pNext: *mut c_void,
pub rayTracingMotionBlur: Bool32,
pub rayTracingMotionBlurPipelineTraceRaysIndirect: Bool32,
}Fields§
§sType: StructureType§pNext: *mut c_void§rayTracingMotionBlur: Bool32§rayTracingMotionBlurPipelineTraceRaysIndirect: Bool32Trait Implementations§
Source§impl Clone for PhysicalDeviceRayTracingMotionBlurFeaturesNV
impl Clone for PhysicalDeviceRayTracingMotionBlurFeaturesNV
Source§fn clone(&self) -> PhysicalDeviceRayTracingMotionBlurFeaturesNV
fn clone(&self) -> PhysicalDeviceRayTracingMotionBlurFeaturesNV
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PhysicalDeviceRayTracingMotionBlurFeaturesNV
Auto Trait Implementations§
impl Freeze for PhysicalDeviceRayTracingMotionBlurFeaturesNV
impl RefUnwindSafe for PhysicalDeviceRayTracingMotionBlurFeaturesNV
impl !Send for PhysicalDeviceRayTracingMotionBlurFeaturesNV
impl !Sync for PhysicalDeviceRayTracingMotionBlurFeaturesNV
impl Unpin for PhysicalDeviceRayTracingMotionBlurFeaturesNV
impl UnwindSafe for PhysicalDeviceRayTracingMotionBlurFeaturesNV
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more