#[repr(C)]pub struct PhysicalDeviceCooperativeMatrixPropertiesNV {
pub sType: StructureType,
pub pNext: *mut c_void,
pub cooperativeMatrixSupportedStages: ShaderStageFlags,
}Fields§
§sType: StructureType§pNext: *mut c_void§cooperativeMatrixSupportedStages: ShaderStageFlagsTrait Implementations§
Source§impl Clone for PhysicalDeviceCooperativeMatrixPropertiesNV
impl Clone for PhysicalDeviceCooperativeMatrixPropertiesNV
Source§fn clone(&self) -> PhysicalDeviceCooperativeMatrixPropertiesNV
fn clone(&self) -> PhysicalDeviceCooperativeMatrixPropertiesNV
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PhysicalDeviceCooperativeMatrixPropertiesNV
Auto Trait Implementations§
impl Freeze for PhysicalDeviceCooperativeMatrixPropertiesNV
impl RefUnwindSafe for PhysicalDeviceCooperativeMatrixPropertiesNV
impl !Send for PhysicalDeviceCooperativeMatrixPropertiesNV
impl !Sync for PhysicalDeviceCooperativeMatrixPropertiesNV
impl Unpin for PhysicalDeviceCooperativeMatrixPropertiesNV
impl UnwindSafe for PhysicalDeviceCooperativeMatrixPropertiesNV
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more