#[repr(C)]pub struct BindShaderGroupIndirectCommandNV {
pub groupIndex: u32,
}Fields§
§groupIndex: u32Trait Implementations§
Source§impl Clone for BindShaderGroupIndirectCommandNV
impl Clone for BindShaderGroupIndirectCommandNV
Source§fn clone(&self) -> BindShaderGroupIndirectCommandNV
fn clone(&self) -> BindShaderGroupIndirectCommandNV
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for BindShaderGroupIndirectCommandNV
Auto Trait Implementations§
impl Freeze for BindShaderGroupIndirectCommandNV
impl RefUnwindSafe for BindShaderGroupIndirectCommandNV
impl Send for BindShaderGroupIndirectCommandNV
impl Sync for BindShaderGroupIndirectCommandNV
impl Unpin for BindShaderGroupIndirectCommandNV
impl UnwindSafe for BindShaderGroupIndirectCommandNV
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more