Struct vulkan_bindings::PhysicalDeviceShadingRateImagePropertiesNV [−][src]
#[repr(C)]pub struct PhysicalDeviceShadingRateImagePropertiesNV {
pub sType: StructureType,
pub pNext: *mut c_void,
pub shadingRateTexelSize: Extent2D,
pub shadingRatePaletteSize: u32,
pub shadingRateMaxCoarseSamples: u32,
}
Fields
sType: StructureType
pNext: *mut c_void
shadingRateTexelSize: Extent2D
shadingRatePaletteSize: u32
shadingRateMaxCoarseSamples: u32
Trait Implementations
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