Struct vulkan_bindings::PhysicalDeviceShaderAtomicInt64Features [−][src]
#[repr(C)]pub struct PhysicalDeviceShaderAtomicInt64Features {
pub sType: StructureType,
pub pNext: *mut c_void,
pub shaderBufferInt64Atomics: Bool32,
pub shaderSharedInt64Atomics: Bool32,
}
Fields
sType: StructureType
pNext: *mut c_void
shaderBufferInt64Atomics: Bool32
Trait Implementations
Auto Trait Implementations
impl !Send for PhysicalDeviceShaderAtomicInt64Features
impl !Sync for PhysicalDeviceShaderAtomicInt64Features
Blanket Implementations
Mutably borrows from an owned value. Read more